🏺 Relic Database

All 179 relics with tier ratings and strategy tips.

Burning Blood

ironclad A

At the end of combat, heal 6 HP.

starter

Ring of the Snake

silent A

At the start of each combat, draw 2 additional cards.

starter

Cracked Core

defect B

At the start of each combat, Channel 1 Lightning orb.

starter

Pure Water

watcher A

At the start of each combat, add a Miracle to your hand.

starter

Black Blood

ironclad S

At the end of combat, heal 12 HP.

boss

Ring of the Serpent

silent S

At the start of each combat, draw 3 additional cards.

boss

Frozen Core

defect A

If you end your turn with empty Orb slots, Channel 1 Frost.

boss

Holy Water

watcher S

At the start of each combat, add 3 Miracles to your hand.

boss

Red Skull

ironclad B

While your HP is at or below 50%, you have 3 additional Strength.

common

Paper Phrog

ironclad A

Enemies with Vulnerable take 75% more damage rather than 50%.

uncommon

Self-Forming Clay

ironclad B

Whenever you lose HP in combat, gain 3 Block next turn.

uncommon

Champion Belt

ironclad A

Whenever you apply Vulnerable, also apply 1 Weak.

rare

Charon's Ashes

ironclad A

Whenever you Exhaust a card, deal 3 damage to ALL enemies.

rare

Magic Flower

ironclad A

Healing is 50% more effective.

rare

Mark of Pain

ironclad A

Gain 1 additional Energy each turn. Start combat with 2 Wounds in your draw pile.

boss

Snake Skull

silent A

Whenever you apply Poison, apply 1 additional Poison.

common

The Specimen

silent B

Whenever an enemy dies, transfer its Poison to a random enemy.

uncommon

Tingsha

silent B

Whenever you discard a card during your turn, deal 3 damage to a random enemy.

uncommon

Tough Bandages

silent A

Whenever you discard a card during your turn, gain 3 Block.

uncommon

Hovering Kite

silent S

The first time you discard a card each turn, gain 1 Energy.

boss

Wrist Blade

silent A

Attacks that cost 0 deal 4 additional damage.

boss

Data Disk

defect A

Start each combat with 1 Focus.

common

Symbiotic Virus

defect B

At the start of each combat, Channel 1 Dark orb.

uncommon

Inserter

defect A

Every 2 turns, gain 1 Orb slot.

uncommon

Emotion Chip

defect B

If you lost HP during the previous turn, trigger the passive ability of all Orbs at the start of your turn.

rare

Nuclear Battery

defect S

At the start of each combat, Channel 1 Plasma orb.

boss

Damaru

watcher B

At the start of each turn, gain 1 Mantra.

common

Duality

watcher B

Whenever you play an Attack, gain 1 Dexterity for the turn.

uncommon

Teardrop Locket

watcher A

Start each combat in Calm.

uncommon

Cloak Clasp

watcher B

At the end of your turn, gain 1 Block for each card in your hand.

rare

Golden Eye

watcher B

Whenever you Scry, Scry 2 additional cards.

rare

Violet Lotus

watcher S

Whenever you exit Calm, gain an additional Energy.

boss

Anchor

shared B

Start each combat with 10 Block.

common

Ancient Tea Set

shared B

Whenever you enter a Rest Site, start the next combat with 2 additional Energy.

common

Art of War

shared C

If you do not play any Attacks during your turn, gain 1 extra Energy next turn.

common

Bag of Marbles

shared B

At the start of each combat, apply 1 Vulnerable to ALL enemies.

common

Bag of Preparation

shared A

At the start of each combat, draw 2 additional cards.

common

Blood Vial

shared C

At the start of each combat, heal 2 HP.

common

Bronze Scales

shared C

Whenever you take damage, deal 3 damage back.

common

Centennial Puzzle

shared B

The first time you lose HP each combat, draw 3 cards.

common

Ceramic Fish

shared B

Whenever you add a card to your deck, gain 9 Gold.

common

Dream Catcher

shared B

Whenever you rest, you may add a card to your deck.

common

Happy Flower

shared B

Every 3 turns, gain 1 additional Energy.

common

Juzu Bracelet

shared B

Regular enemy combats are no longer encountered in ? rooms.

common

Lantern

shared A

Gain 1 additional Energy on the first turn of each combat.

common

Maw Bank

shared B

Whenever you climb a floor, gain 12 Gold. Loses its effect when you spend Gold at a Shop.

common

Meal Ticket

shared B

Whenever you enter a Shop, heal 15 HP.

common

Nunchaku

shared B

Every time you play 10 Attacks, gain 1 Energy.

common

Oddly Smooth Stone

shared A

Start each combat with 1 Dexterity.

common

Omamori

shared A

Negate the next 2 Curses you would obtain.

common

Orichalcum

shared B

If you end your turn without Block, gain 6 Block.

common

Pen Nib

shared A

Every 10th Attack you play deals double damage.

common

Potion Belt

shared B

Upon pickup, gain 2 additional Potion slots.

common

Preserved Insect

shared B

Elites have 25% less HP.

common

Regal Pillow

shared B

Heal an additional 15 HP when you rest.

common

Smiling Mask

shared B

You can always remove cards at the shop for 50 Gold.

common

Strawberry

shared B

Upon pickup, raise your Max HP by 7.

common

The Boot

shared C

Whenever an attack deals less than 5 damage, increase it to 5.

common

Tiny Chest

shared B

Every 4th ? room is a Treasure room.

common

Toy Ornithopter

shared C

Whenever you use a Potion, heal 5 HP.

common

Vajra

shared A

Start each combat with 1 Strength.

common

War Paint

shared B

Upon pickup, Upgrade 2 random Skills.

common

Whetstone

shared B

Upon pickup, Upgrade 2 random Attacks.

common

Blue Candle

shared B

Curse cards can now be played. Playing a Curse will Exhaust it and lose 1 HP.

uncommon

Bottled Flame

shared A

Upon pickup, choose an Attack. Start each combat with that card in your hand.

uncommon

Bottled Lightning

shared A

Upon pickup, choose a Skill. Start each combat with that card in your hand.

uncommon

Bottled Tornado

shared A

Upon pickup, choose a Power. Start each combat with that card in your hand.

uncommon

Darkstone Periapt

shared B

Whenever you obtain a Curse, increase your Max HP by 6.

uncommon

Eternal Feather

shared C

For every 5 cards in your deck, heal 3 HP when you enter a Rest Site.

uncommon

Frozen Egg

shared A

Whenever you add a Power card to your deck, it is Upgraded.

uncommon

Molten Egg

shared A

Whenever you add an Attack card to your deck, it is Upgraded.

uncommon

Toxic Egg

shared A

Whenever you add a Skill card to your deck, it is Upgraded.

uncommon

Gamblers Brew

shared C

Upon pickup, gain 1 Potion.

uncommon

Gremlin Horn

shared A

Whenever a non-Minion enemy dies, gain 1 Energy and draw 1 card.

uncommon

Horn Cleat

shared B

At the start of your 2nd turn, gain 14 Block.

uncommon

Ink Bottle

shared B

Whenever you play 10 cards, draw 1 card.

uncommon

Kunai

shared A

Every time you play 3 Attacks in a single turn, gain 1 Dexterity.

uncommon

Letter Opener

shared B

Every time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.

uncommon

Matryoshka

shared B

The next 2 non-boss chests contain 2 Relics.

uncommon

Meat on the Bone

shared B

If your HP is at or below 50% at the end of combat, heal 12 HP.

uncommon

Mercury Hourglass

shared B

At the start of your turn, deal 3 damage to ALL enemies.

uncommon

Mummified Hand

shared A

Whenever you play a Power, a random card in your hand costs 0 for the turn.

uncommon

Ornamental Fan

shared B

Every time you play 3 Attacks in a single turn, gain 4 Block.

uncommon

Pantograph

shared B

At the start of each Boss combat, heal 25 HP.

uncommon

Pear

shared B

Upon pickup, raise your Max HP by 10.

uncommon

Question Card

shared B

Future card rewards have 1 additional card to choose from.

uncommon

Shuriken

shared A

Every time you play 3 Attacks in a single turn, gain 1 Strength.

uncommon

Singing Bowl

shared A

When adding cards to your deck, you may gain +2 Max HP instead.

uncommon

Strike Dummy

shared D

Cards containing 'Strike' deal 3 additional damage.

uncommon

Sundial

shared B

Every 3 times you shuffle your draw pile, gain 2 Energy.

uncommon

The Courier

shared A

The shop always has a Card Removal service. Shop prices are reduced by 20%.

uncommon

White Beast Statue

shared A

Potions always drop after combat.

uncommon

Bird-Faced Urn

shared A

Whenever you play a Power card, heal 2 HP.

rare

Calipers

shared S

At the start of your turn, lose 15 Block rather than all of your Block.

rare

Captain's Wheel

shared B

At the start of your 3rd turn, gain 18 Block.

rare

Dead Branch

shared S

Whenever you Exhaust a card, add a random card to your hand.

rare

Du-Vu Doll

shared B

For each Curse in your deck, start each combat with 1 additional Strength.

rare

Fossilized Helix

shared A

Prevent the first time you would lose HP in each combat.

rare

Gambling Chip

shared A

At the start of each combat, discard any number of cards then draw that many.

rare

Ginger

shared A

You can no longer become Weakened.

rare

Girya

shared B

You can now gain Strength at Rest Sites (up to 3 times).

rare

Ice Cream

shared S

Energy is now conserved between turns.

rare

Incense Burner

shared S

Every 6 turns, gain 1 Intangible.

rare

Lizard Tail

shared A

When you would die, heal to 50% of your Max HP instead. (Works once.)

rare

Mango

shared B

Upon pickup, raise your Max HP by 14.

rare

Old Coin

shared A

Upon pickup, gain 300 Gold.

rare

Peace Pipe

shared A

You can now remove cards at Rest Sites.

rare

Pocketwatch

shared A

Whenever you play 3 or fewer cards during your turn, draw 3 additional cards next turn.

rare

Prayer Wheel

shared A

Normal enemy combats have an additional card reward.

rare

Shovel

shared B

You can now Dig for relics at Rest Sites.

rare

Stone Calendar

shared B

At the end of turn 7, deal 52 damage to ALL enemies.

rare

Thread and Needle

shared A

Start each combat with 4 Plated Armor.

rare

Torii

shared S

Whenever you would receive 5 or less unblocked damage, reduce it to 1.

rare

Tungsten Rod

shared A

Whenever you would lose HP, lose 1 less.

rare

Turnip

shared A

You can no longer become Frailed.

rare

Unceasing Top

shared B

Whenever you have no cards in hand during your turn, draw a card.

rare

Astrolabe

shared A

Upon pickup, choose and Transform 3 cards, then Upgrade them.

boss

Black Star

shared A

Elites drop an additional Relic.

boss

Busted Crown

shared B

Gain 1 additional Energy each turn. You see 2 fewer cards in card reward screens.

boss

Calling Bell

shared B

Upon pickup, obtain a Curse, a Relic, and a Rare card.

boss

Coffee Dripper

shared A

Gain 1 additional Energy each turn. You can no longer Rest at Rest Sites.

boss

Cursed Key

shared A

Gain 1 additional Energy each turn. Whenever you open a non-boss chest, obtain a Curse.

boss

Ectoplasm

shared B

Gain 1 additional Energy each turn. You can no longer gain Gold.

boss

Empty Cage

shared A

Upon pickup, remove 2 cards from your deck.

boss

Fusion Hammer

shared B

Gain 1 additional Energy each turn. You can no longer Smith at Rest Sites.

boss

Pandora's Box

shared A

Transform all Strikes and Defends.

boss

Philosopher's Stone

shared B

Gain 1 additional Energy each turn. ALL enemies start with 1 Strength.

boss

Runic Dome

shared B

Gain 1 additional Energy each turn. You can no longer see enemy Intents.

boss

Runic Pyramid

shared S

At the end of your turn, you no longer discard your hand.

boss

Sacred Bark

shared B

Double the effectiveness of Potions.

boss

Slaver's Collar

shared B

During Boss and Elite combats, gain 1 additional Energy each turn.

boss

Snecko Eye

shared S

Draw 2 additional cards each turn. Start each combat Confused.

boss

Sozu

shared B

Gain 1 additional Energy each turn. You can no longer obtain Potions.

boss

Tiny House

shared C

Obtain 1 Potion, 50 Gold, raise Max HP by 5, obtain a Card, and Upgrade a random card.

boss

Velvet Choker

shared B

Gain 1 additional Energy each turn. You cannot play more than 6 cards per turn.

boss

Cauldron

shared B

Upon pickup, obtain 5 random Potions.

shop

Chemical X

shared A

Whenever you play an X-cost card, its effects are increased by 2.

shop

Clockwork Souvenir

shared A

Start each combat with 1 Artifact.

shop

Dolly's Mirror

shared B

Upon pickup, obtain an additional copy of a card in your deck.

shop

Frozen Eye

shared C

You can now see the top card of your draw pile.

shop

Hand Drill

shared B

Whenever you break an enemy's Block, apply 2 Vulnerable.

shop

Lee's Waffle

shared A

Upon pickup, raise your Max HP by 7 and heal all of your HP.

shop

Membership Card

shared A

50% discount on all products at the shop.

shop

Orange Pellets

shared S

Whenever you play a Power, Skill, and Attack in the same turn, remove all of your debuffs.

shop

Orrery

shared A

Upon pickup, choose and add 5 cards to your deck.

shop

Prismatic Shard

shared C

Card rewards from any class may now appear.

shop

Sling of Courage

shared B

Start each Elite combat with 2 Strength.

shop

Strange Spoon

shared C

Cards which Exhaust when played will instead discard 50% of the time.

shop

The Abacus

shared B

Whenever you shuffle your draw pile, gain 6 Block.

shop

Toolbox

shared B

At the start of each combat, choose 1 of 3 Colorless cards to add to your hand.

shop

Bloody Idol

shared B

Whenever you gain Gold, heal 5 HP.

event

Cultist Headpiece

shared D

You feel more talkative.

event

Enchiridion

shared A

At the start of each combat, add a random Power card to your hand. It costs 0 this turn.

event

Face of Cleric

shared B

Raise your Max HP by 1 at the end of each combat.

event

Golden Idol

shared B

Enemies drop 25% more Gold.

event

Gremlin Visage

shared B

Start each combat with 1 Weak applied to ALL enemies.

event

Mark of the Bloom

shared D

You can no longer heal.

event

Mutagenic Strength

shared C

Start each combat with 3 Strength. Lose 3 Strength at the end of turn 1.

event

Necronomicon

shared S

The first Attack you play each turn that costs 2+ is played twice.

event

Neow's Lament

shared A

Enemies in the first 3 combats have 1 HP.

event

Nilry's Codex

shared B

At the end of your turn, you may choose 1 of 3 random cards to add to your hand.

event

Odd Mushroom

shared B

When Vulnerable, take 25% more damage instead of 50%.

event

Red Mask

shared B

At the start of each combat, apply 1 Weak to ALL enemies.

event

Spirit Poop

shared D

It stinks.

event

Ssserpent Head

shared A

Whenever you enter a ? room, gain 50 Gold.

event

The Library

shared B

Whenever you enter a Rest Site, you may choose to read: pick from 20 cards to add to your deck.

event

Warped Tongs

shared B

At the start of your turn, Upgrade a random card in your hand for the rest of combat.

event

Wing Boots

shared A

You may fly to any node at the start of each act (3 charges).

uncommon

Cables

defect C

At the start of each turn, Channel 1 Lightning if you have no Orbs.

common

Hand of Greed

shared B

At the end of combat, gain 20 Gold.

event

Caladbolg

shared B

Deal 4 additional damage for each 2-cost or higher Attack.

event

Runic Capacitor

defect A

Start each combat with 3 additional Orb slots.

uncommon

Gold-Plated Cables

defect B

Your rightmost Orb triggers its passive an additional time.

common

Watcher Crown

watcher A

Whenever you enter or leave a Stance, draw 1 card.

uncommon

Twisted Funnel

silent A

At the start of each combat, apply 4 Poison to ALL enemies.

rare

Ninja Scroll

silent B

At the start of each combat, add 3 Shivs to your hand.

common

Brimstone

ironclad A

At the start of your turn, gain 2 Strength. ALL enemies gain 1 Strength.

uncommon

Runic Cube

ironclad A

Whenever you lose HP, draw 1 card.

uncommon

Singing Bowl (Event)

shared A

When you would gain a card reward, you may choose to gain Max HP instead.

event