🗡️

The Silent

Intermediate

A deadly huntress who uses Poison to melt enemies, Shivs for rapid strikes, and superior card draw to control every fight. Starts with extra draw on turn 1.

HP70
Starting RelicRing of the Snake
Relic EffectDraw 2 additional cards on turn 1.

📦 Starting Deck

Strike x5Defend x5SurvivorNeutralize

✅ Strengths

  • +Best scaling for long fights (Poison)
  • +Excellent card draw and selection
  • +Well-Laid Plans is unique and powerful
  • +Wraith Form provides near-invincibility

⚠️ Weaknesses

  • Low HP (70) makes early game risky
  • Struggles to deal front-loaded damage in Act 1
  • Shiv builds get punished by Time Eater
  • Needs setup time for Poison to work

💡 General Strategy

Silent struggles with Act 1 elites but scales incredibly well into late game. Noxious Fumes is one of the best uncommons — passive Poison that wins long fights. Backflip is your best common. Well-Laid Plans gives unmatched card selection.

🎯 Build Archetypes

Poison

Apply Poison with Deadly Poison and Noxious Fumes, then multiply with Catalyst. Nightmare + Catalyst = instant kill on any boss.

Shiv

Generate Shivs with Blade Dance and Cloak and Dagger. Accuracy makes each Shiv hit hard. After Image gives Block per card played.

Discard

Discard cards to trigger Tactician (energy) and Reflex (draw). Calculated Gamble and Acrobatics fuel the engine.

Block/Footwork

Stack Footwork for massive Dexterity. Every block card becomes incredibly efficient. Blur retains Block between turns.

📇 Card Tier List (73 cards)

S Tier (11 cards)

A Tier (21 cards)

B Tier (26 cards)

Neutralize 0⚡ attack

Deal 3 damage. Apply 1 Weak.

Survivor 1⚡ skill

Gain 8 Block. Discard 1 card.

Dagger Spray 1⚡ attack

Deal 4 damage to ALL enemies twice.

Dagger Throw 1⚡ attack

Deal 9 damage. Draw 1. Discard 1.

Flying Knee 1⚡ attack

Deal 8 damage. Next turn gain 1 Energy.

Outmaneuver 1⚡ skill

Next turn gain 2 Energy.

Quick Slash 1⚡ attack

Deal 8 damage. Draw 1 card.

Sneaky Strike 2⚡ attack

Deal 12 damage. If you discarded this turn, gain 2 Energy.

Sucker Punch 1⚡ attack

Deal 7 damage. Apply 1 Weak.

All-Out Attack 1⚡ attack

Deal 10 damage to ALL enemies. Discard 1 card.

Backstab 0⚡ attack

Innate. Deal 11 damage. Exhaust.

Bouncing Flask 2⚡ skill

Apply 3 Poison to a random enemy 3 times.

Concentrate 0⚡ skill

Discard 3 cards. Gain 2 Energy.

Endless Agony 0⚡ attack

Deal 4 damage. Exhaust. When drawn, add a copy to hand.

Escape Plan 0⚡ skill

Draw 1 card. If it's a Skill, gain 3 Block.

Eviscerate 3⚡ attack

Costs 1 less for each card discarded this turn. Deal 7 damage 3 times.

Expertise 1⚡ skill

Draw cards until you have 6 in hand.

Finisher 1⚡ attack

Deal 6 damage for each Attack played this turn.

Heel Hook 1⚡ attack

Deal 5 damage. If Weak, gain 1 Energy and draw 1.

Infinite Blades 1⚡ power

Add a Shiv to hand at start of each turn.

Predator 2⚡ attack

Deal 15 damage. Draw 2 cards next turn.

Riddle with Holes 2⚡ attack

Deal 3 damage 5 times.

Skewer X⚡ attack

Deal 7 damage X times.

A Thousand Cuts 2⚡ power

When you play a card, deal 1 damage to ALL enemies.

Envenom 2⚡ power

Whenever you deal unblocked Attack damage, apply 1 Poison.

Phantasmal Killer 1⚡ skill

Next turn, your attacks deal double damage.

C Tier (13 cards)

D Tier (2 cards)