🛡️ Characters

Choose your character. Each has unique cards, mechanics, and playstyles.

🗡️

The Ironclad

80 HP • 74 cardsBeginner-friendly

A battle-hardened warrior who sold his soul for demonic power. Specializes in Strength scaling, Exhaust synergies, self-damage combos, and impenetrable Block walls.

StrengthExhaustBlock/BarricadeSelf-Damage/Rupture
Starting Relic: Burning Blood

🏆 S-Tier: Shrug It Off, Dark Embrace, Feel No Pain, Shockwave, Barricade, Corruption, Demon Form, Impervious, Limit Break, Offering

🗡️

The Silent

70 HP • 73 cardsIntermediate

A deadly huntress who uses Poison to melt enemies, Shivs for rapid strikes, and superior card draw to control every fight. Starts with extra draw on turn 1.

PoisonShivDiscardBlock/Footwork
Starting Relic: Ring of the Snake

🏆 S-Tier: Backflip, Catalyst, Footwork, Malaise, Noxious Fumes, Well-Laid Plans, Adrenaline, After Image, Corpse Explosion, Nightmare, Wraith Form

The Defect

75 HP • 71 cardsIntermediate

An ancient combat automaton that channels Orbs — Lightning for damage, Frost for block, Dark for scaling damage, and Plasma for energy. Focus amplifies all Orb effects.

Lightning/ElectrodynamicsFrost/FocusDark Orb0-Cost/All for One
Starting Relic: Cracked Core

🏆 S-Tier: Coolheaded, Defragment, Glacier, All for One, Biased Cognition, Echo Form, Electrodynamics, Seek

🔮

The Watcher

72 HP • 65 cardsAdvanced (highest skill ceiling)

A blind ascetic who shifts between combat Stances for devastating effects. Wrath doubles damage dealt AND taken. Calm gives 2 energy on exit. Divinity triples damage and gives 3 energy.

Wrath CyclingMantra/DivinityRetainScry
Starting Relic: Pure Water

🏆 S-Tier: Mental Fortress, Rushdown, Talk to the Hand, Vault