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Time Eater

Act 3
Hit Points

❤️ 456

Difficulty

🔥 Hard

🔄 Attack Pattern

Counts cards played. After every 12 cards, cleanses debuffs, heals 32 HP, gains 2 Strength, and ends your turn immediately. Hits harder below 50% HP.

Turn Sequence

Cycles Reverberate / Head Slam / Ripple → Every 12 cards played triggers Shift (heal 32, cleanse, end turn, +2 Str) → Below 50% HP: gains Haste and becomes more aggressive

⚔️ Detailed Moveset

Reverberate
⚔️ 21

3 hits of 7

Deals 7x3 damage.

Head Slam
⚔️ 26

Add Slimed to discard

Deals 26 damage and adds a Slimed card to discard.

Ripple
⚔️ 20

Deals 20 damage.

Haste

Gain Strength + Block

Gains 2 Strength and Block after 12-card Shift.

Shift

Heal 32, cleanse, end turn, +2 Str

After 12 cards played: heals 32 HP, cleanses debuffs, ends your turn, gains 2 Strength.

⚔️ Quick Moveset

Reverberate: Deal 7x3 damage
Head Slam: Deal 26 damage, apply 1 Slimed to discard
Ripple: Deal 20 damage
Haste: Gain 2 Strength + Block (after 12-card trigger)
Shift: At 12 cards — heal 32, cleanse, end turn, +2 Str

🔀 Phase Transitions

≤50% HP (228)

Powers up. Gains Haste, attacks become more frequent and harder.

📈 Ascension Changes

A4 Card count reduced to 11 (from 12)
A9 HP increased to 480
A19 Heal amount increased to 40 (from 32)

🃏 Recommended Cards

💡 Strategy Tips