The Corrupt Heart
Act 4 (Final)❤️ 800
💀 Extreme
🔄 Attack Pattern
Turn 1: Buff (gain Beat of Death — 2 damage per card played, +2 Strength, Artifact). Then alternates between multi-hit, big hit, and Blood Shots. Gains 2 Strength and Artifact every few turns.
Turn 1: Buff (Beat of Death + Str + Artifact) → Turn 2: Blood Shots (2x15) → Turn 3: Echo (45) → Turn 4: Debilitate → Turn 5: Blood Shots → Turn 6: Buff → Repeat from Blood Shots
⚔️ Detailed Moveset
Passive: 2 damage per card played
Passive effect: deals 2 damage to you each time you play a card.
2 hits of 15, scales with Strength
Deals 2x15 damage. Scales with accumulated Strength.
Deals 45 damage. Single heavy hit.
Apply 2 Vulnerable, 2 Weak, 2 Frail
Applies 2 stacks each of Vulnerable, Weak, and Frail.
Gain 2 Strength, 2 Artifact
Gains 50 Block, 2 Strength, and 2 Artifact.
⚔️ Quick Moveset
🔀 Phase Transitions
Becomes more aggressive. Buff turns happen more frequently.
Final phase — maximum aggression. Beat of Death damage increases.
📈 Ascension Changes
🃏 Recommended Cards
Block is not removed at start of turn.
Deal damage equal to your Block.
Deal 4 damage to ALL enemies. Heal for unblocked damage.
Gain 30 Block. Exhaust.
Gain 2 Strength each turn.
Skills cost 0. When you play a Skill, Exhaust it.
💡 Strategy Tips
- ▸ Beat of Death punishes every card played — minimize card count per turn.
- ▸ The Heart has 800 HP. You need strong scaling or you won't make it.
- ▸ It gains Artifact regularly — plan debuff timing around Artifact stacks.
- ▸ Intangible (Wraith Form, Incense Burner) is incredibly strong here.
- ▸ Buffer prevents Beat of Death triggers.
- ▸ The Heart is the ultimate scaling check. If your deck can't deal 800 damage in ~15 turns, you lose.
- ▸ Barricade + Body Slam, Poison + Catalyst, Strength scaling — all viable paths.