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The Corrupt Heart

Act 4 (Final)
Hit Points

❤️ 800

Difficulty

💀 Extreme

🔄 Attack Pattern

Turn 1: Buff (gain Beat of Death — 2 damage per card played, +2 Strength, Artifact). Then alternates between multi-hit, big hit, and Blood Shots. Gains 2 Strength and Artifact every few turns.

Turn Sequence

Turn 1: Buff (Beat of Death + Str + Artifact) → Turn 2: Blood Shots (2x15) → Turn 3: Echo (45) → Turn 4: Debilitate → Turn 5: Blood Shots → Turn 6: Buff → Repeat from Blood Shots

⚔️ Detailed Moveset

Beat of Death
⚔️ 2

Passive: 2 damage per card played

Passive effect: deals 2 damage to you each time you play a card.

Blood Shots
⚔️ 30

2 hits of 15, scales with Strength

Deals 2x15 damage. Scales with accumulated Strength.

Echo
⚔️ 45

Deals 45 damage. Single heavy hit.

Debilitate

Apply 2 Vulnerable, 2 Weak, 2 Frail

Applies 2 stacks each of Vulnerable, Weak, and Frail.

Buff
🛡️ 50

Gain 2 Strength, 2 Artifact

Gains 50 Block, 2 Strength, and 2 Artifact.

⚔️ Quick Moveset

Beat of Death: Passive 2 damage per card you play
Blood Shots: Deal 2x15 damage (scales with Strength)
Echo: Deal 45 damage
Debilitate: Apply 2 Vulnerable, 2 Weak, 2 Frail
Buff: Gain 50 Block, gain 2 Strength, gain 2 Artifact

🔀 Phase Transitions

≤500 HP

Becomes more aggressive. Buff turns happen more frequently.

≤200 HP

Final phase — maximum aggression. Beat of Death damage increases.

📈 Ascension Changes

A4 Blood Shots deals 2x16 (from 2x15)
A9 HP increased to 850
A17 Beat of Death damage increased to 2 from 1 in base game
A19 Gains 3 Strength per Buff (from 2)

🃏 Recommended Cards

💡 Strategy Tips