The Collector
Act 2❤️ 282
⚡ Medium
🔄 Attack Pattern
Starts by summoning 2 Torch Head minions (each attacks for 7). Re-summons if killed. Gains Strength over time. Uses Mega Debuff to apply 3 Weak + 3 Vulnerable.
Turn 1: Spawn 2 Torch Heads → Turn 2: Fireball → Turn 3: Buff → Turn 4: Fireball or Mega Debuff → Respawns dead minions periodically → Cycles attacks/buffs
⚔️ Detailed Moveset
Summon 2 Torch Heads
Summons 2 Torch Head minions that deal 7 damage each per turn.
Deals 18 damage.
Apply 3 Weak, 3 Vulnerable, 3 Frail
Applies 3 stacks each of Weak, Vulnerable, and Frail.
Re-summon Torch Heads
Re-summons dead Torch Head minions.
Gain 3 Strength
Gains 3 Strength.
⚔️ Quick Moveset
📈 Ascension Changes
🃏 Recommended Cards
Deal 21 damage to ALL enemies. Add a Burn to discard.
Deal 5 damage to ALL enemies X times.
Deal 8 damage to ALL enemies.
Deal 4 damage to ALL enemies. Heal for unblocked damage.
Gain 8 Block. Draw 1 card.
Skills cost 0. When you play a Skill, Exhaust it.
💡 Strategy Tips
- ▸ Kill minions quickly — they deal 7 damage each per turn.
- ▸ AoE is excellent for handling Torch Head respawns.
- ▸ The Collector re-summons, so focus damage on the Collector itself.
- ▸ Mega Debuff is devastating — try to have Artifact or plan for bad turns.
- ▸ Corpse Explosion trivializes this fight (minion death = AoE damage).